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calibre-web-automated 7.0.0, minecraft-server 6.0.0 and urlaubsverwaltung
10.0.0 each majors: an installation that renders today with an empty itemPath
stops rendering. searxng 1.0.6 is documentation only - its valkey reference is
correctly optional and stays gated by {{- if }}.
Every message names the values path. values.yaml now says per key why it is
required, reusing the wording the charts' NOTES.txt already carry. The
hand-rolled "cwaSecretRef IS UNSET" block in calibre-web-automated's NOTES.txt
is gone: after the guard the render aborts first and that block is
unreachable. minecraft-server's note stays true and now points at the guard.
No "required" array in the schemas, and README guideline 12 now says why. The
plan called for one; measuring it showed it could never fire: the key ships as
null, so it is present at validation time, and JSON Schema's required tests
presence, not null-ness. Making it fire means either dropping the null default
or narrowing the type to "string", and both turn helm lint --strict red on the
chart's own defaults. The schema therefore describes the key as required and
required() enforces it. The README bullet on how null reaches the schema was
also wrong in the case it was being applied to - a null chart default is not
coalesced away - and now distinguishes the three cases.
searxng: the claim "charts in this repo have no dependencies (README,
guideline 13)" in the valkey template, in values.yaml and twice in _helpers.tpl
has been false since #214 and cited the wrong guideline; dependencies are
admissible and are guideline 14. The same sentence survives in other charts'
helpers and needs its own round.
367 lines
19 KiB
Plaintext
367 lines
19 KiB
Plaintext
{{- $replicas := include "minecraft-server.replicas" (dict "scaleDown" .Values.scaleDown "replicas" .Values.server.replicas) -}}
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{{- $res := fromYaml (include "minecraft-server.serverResources" .) -}}
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{{- $req := $res.requests | default dict -}}
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{{- $lim := $res.limits | default dict -}}
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{{- $reqMem := include "minecraft-server.formatNumber" (index $req "memory") -}}
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{{- $limMem := include "minecraft-server.formatNumber" (index $lim "memory") -}}
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{{- $startup := fromYaml (include "minecraft-server.startupProbe" .Values.startupProbe) -}}
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{{- $budget := "" -}}
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{{- if and (kindIs "float64" $startup.periodSeconds) (kindIs "float64" $startup.failureThreshold) -}}
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{{- $budget = printf "%.0f seconds" (mulf $startup.periodSeconds $startup.failureThreshold) -}}
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{{- end -}}
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{{- $tag := include "minecraft-server.imageTag" . -}}
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{{- $line := include "minecraft-server.javaLine" . -}}
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{{- $tagOverridden := ne (include "minecraft-server.imageTagSource" .) ".Chart.AppVersion" -}}
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{{- $svc := printf "%s-%s-service" .Release.Name .Chart.Name -}}
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{{- $sfs := printf "%s-%s-sfs" .Release.Name .Chart.Name -}}
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{{- $pod := printf "%s-%s-sfs-0" .Release.Name .Chart.Name -}}
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{{- $pvc := printf "%s-mc-volume-claim" .Release.Name -}}
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{{- $secret := printf "%s-%s-secret" .Release.Name .Chart.Name -}}
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{{- $nodePort := .Values.server.service.type | eq "NodePort" -}}
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{{- /* Whether the operator set server.resources.requests.memory themselves;
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an unset one is derived from the JVM heap by serverResources. */ -}}
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{{- $givenReq := dict -}}
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{{- $sr := .Values.server.resources -}}
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{{- if kindIs "map" $sr -}}
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{{- if kindIs "map" $sr.requests -}}
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{{- $givenReq = $sr.requests -}}
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{{- end -}}
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{{- end -}}
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{{- $memPinned := not (kindIs "invalid" (index $givenReq "memory")) -}}
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minecraft-server {{ $tag }} — release {{ .Release.Name }} in namespace {{ .Release.Namespace }}.
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ACCESS — A MINECRAFT SERVER, NOT A WEB SERVICE
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This release has no Ingress, no certificate and no URL. Clients speak the
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Minecraft protocol over raw TCP.
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{{- if $nodePort }}
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server.service.type is NodePort, so players dial a node of this cluster
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directly:
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<any-node-ip>:{{ .Values.server.service.outwardPort }}
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server.service.outwardPort ({{ .Values.server.service.outwardPort }}) is the port on the node and the one that
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goes into the client. server.service.port ({{ .Values.server.service.port }}) is what the Service publishes
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inside the cluster and server.port ({{ .Values.server.port }}) is what the server listens on in the
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container; neither of those two is what a player types.
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{{- if or (lt (int .Values.server.service.outwardPort) 30000) (gt (int .Values.server.service.outwardPort) 32767) }}
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{{ .Values.server.service.outwardPort }} IS OUTSIDE THE DEFAULT NODE-PORT RANGE (30000-32767)
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Unless the API server runs with an extended --service-node-port-range it
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rejects this Service, and the release fails on that one object while every
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other object applies cleanly. Confirm it exists:
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kubectl -n {{ .Release.Namespace }} get svc {{ $svc }}
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{{- end }}
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{{- else }}
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server.service.type is ClusterIP, so nothing outside the cluster reaches this
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server on its own. Inside the cluster it answers at
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{{ $svc }}.{{ .Release.Namespace }}.svc.cluster.local:{{ .Values.server.service.port }}
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The way in for players is the separate minecraft-router release, and that
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router does NOT discover backends by itself: it routes on the hostname out of
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the Minecraft handshake, using the static mappings table in its own values
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file. Until an entry pointing at the Service name above is added THERE, this
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server is unreachable from outside no matter how healthy it is here — and no
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annotation on this release changes that.
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mc.example.com → {{ $svc }}.{{ .Release.Namespace }}.svc.cluster.local:{{ .Values.server.service.port }}
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Set server.service.type to NodePort instead to publish it on a node port
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without the router; then server.service.outwardPort ({{ .Values.server.service.outwardPort }}) applies.
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{{- end }}
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Either way you can reach it from your own machine without changing the
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Service — forward it and connect the client to localhost:{{ .Values.server.service.port }}:
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kubectl -n {{ .Release.Namespace }} port-forward svc/{{ $svc }} {{ .Values.server.service.port }}:{{ .Values.server.service.port }}
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THE JAVA LINE OF THIS RELEASE IS {{ $line | default "NOT RECOGNIZABLE FROM ITS TAG" | upper }}
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The JVM is fixed by the image tag, not by a value of the game. This release
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runs
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itzg/minecraft-server:{{ $tag }}
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with minecraft.version {{ .Values.minecraft.version }}.
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{{- if $tagOverridden }}
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That tag comes from image.tagOverride, NOT from the chart's appVersion
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({{ .Chart.AppVersion }}). So the chart version no longer says what this release runs:
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"helm list" reports {{ .Chart.Version }} while the pod is on the tag
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above. That is the price of the override, and the reason it is not called
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image.tag.
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{{- else }}
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That tag comes from the chart's appVersion; image.tagOverride is empty, so
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the chart version tells the whole truth about the image.
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{{- end }}
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Since chart 5.0.0 THAT PAIRING IS CHECKED: if the line of the tag above does
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not fit minecraft.version, the render fails and names both values. Two cases
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are let through on purpose — a tag without a recognizable "java<N>" part, and
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a minecraft.version that is not a plain numeric x[.y[.z]] (a snapshot, a
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pre-release, "LATEST"). In those two the old failure mode still applies: the
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release installs, and only the container fails afterwards — CrashLoopBackOff
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once the startup budget{{ if $budget }} ({{ $budget }}){{ end }} is spent, with the reason in the log and
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nowhere else:
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kubectl -n {{ .Release.Namespace }} logs {{ $pod }}
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The boundaries are Mojang's (javaVersion.majorVersion in the piston-meta
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version manifest, per release):
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up to 1.16.5 Java 8
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1.17 - 1.17.1 Java 16
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1.18 - 1.20.4 Java 17
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1.20.5 - 1.21.11 Java 21
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26.1 and later Java 25
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ONLY THE NEWEST LINE IS MAINTAINED. This chart directory carries one line and
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gets chart changes only for that one; java8 and java17 stay frozen at chart
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4.0.0, java21 at 4.1.0. So moving the server across a line boundary is no
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longer a change of chart version: set image.tagOverride to a tag of the target
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line AND minecraft.version to a release of it, in the same upgrade. Changing
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only one of the two now fails the render instead of leaving a broken pod
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behind.
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{{- if eq $replicas "0" }}
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SCALED TO ZERO
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{{ if .Values.scaleDown }}scaleDown: true{{ else }}server.replicas: 0{{ end }} — the StatefulSet runs with replicas: 0, so no server answers
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until you set it back and upgrade again. The world PVC, the Service and the
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OnePasswordItem stay in place, so nothing is lost.
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{{- end }}
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WHAT A GREEN ROLLOUT DOES NOT PROVE
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All three probes run the image's mc-health, a real Minecraft server-list ping
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against SERVER_PORT. Ready therefore means more here than "the process is
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alive": the server is up and answering pings. It does not mean anyone can
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play. A server-list ping is answered before any login is attempted, so every
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reason a player is refused at login is invisible to all three probes — the
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whitelist below is the usual one, and the rollout stays green throughout.
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Two more blind spots worth knowing before you need them:
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- helm returns before any of this. Without --wait, success is reported the
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moment the objects are applied. On a fresh volume the image is then still
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downloading the server jar{{ if or .Values.curseforge.enabled .Values.ftb.enabled .Values.curseforgeServerpack.enabled }} and the whole modpack{{ end }} before the world begins
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to load, which is what the {{ if $budget }}{{ $budget }} {{ end }}startup budget is for. Watch the
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rollout rather than trusting the exit code:
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kubectl -n {{ .Release.Namespace }} rollout status statefulset/{{ $sfs }}
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- the probes run INSIDE the pod. They say nothing about whether players can
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get to it{{ if not $nodePort }} — with ClusterIP, a missing router mapping is a perfectly
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healthy server that nobody can join{{ end }}.
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{{- if .Values.minecraft.whitelist.enabled }}
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{{- if not .Values.minecraft.whitelist.players }}
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WHITELIST IS ON AND EMPTY — NOBODY CAN JOIN THIS SERVER
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minecraft.whitelist.enabled is true while minecraft.whitelist.players is
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unset. The chart emits ENABLE_WHITELIST=true and no WHITELIST, which is
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white-list=true against an empty whitelist.json: every login is refused,
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including the operators in minecraft.management.opPlayers. This is the image's
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own behaviour, and it is exactly the state the probes cannot see — the server
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answers pings and the rollout is green.
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Set minecraft.whitelist.players, or set minecraft.whitelist.enabled to false.
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{{- else }}
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WHITELIST IS ON
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Only these players can log in: {{ .Values.minecraft.whitelist.players }}
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minecraft.whitelist.overridePolicy is {{ .Values.minecraft.whitelist.overridePolicy }}, which decides what happens to a
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whitelist.json ALREADY on the volume: SKIP leaves it untouched (players then
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changes nothing at all), MERGE adds these names to it, SYNCHRONIZE makes the
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file match this list exactly and removes everyone else. Anyone added in-game
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with /whitelist add is not in this value and does not survive a SYNCHRONIZE.
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{{- end }}
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{{- else }}
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WHITELIST IS OFF, AND IT IS ACTIVELY OFF
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minecraft.whitelist.enabled is false, so the chart emits ENABLE_WHITELIST=false
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and the image rewrites white-list=false into the server.properties on the
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volume. That matters because server.properties is persistent state: before
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chart 2.0.0 a release that had once written white-list=true kept it forever,
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since the chart had no way to say "off". It now does.
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{{- end }}
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{{- if .Values.minecraft.management.opPlayers }}
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OPERATORS ARE SYNCHRONIZED FROM VALUES, NOT FROM THE GAME
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minecraft.management.opPlayers is {{ .Values.minecraft.management.opPlayers }}, and the chart pins
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EXISTING_OPS_FILE=SYNCHRONIZE: the image makes ops.json on the volume match
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that list exactly on every start. A player promoted in-game with /op is not in
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the value, so the next restart removes them again. Promote people in the
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values file.
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These names are also resolved against the external Playerdb API during
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startup, and a name that does not resolve aborts the start. A typo here is
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therefore not a missing operator but a server that never comes up — and an
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outage of that third-party lookup delays every pod start.
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{{- end }}
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SECRETS — WHICH FIELDS THE 1PASSWORD ITEM MUST CARRY
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The OnePasswordItem CR {{ $secret }} is rendered unconditionally, so
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secrets.minecraftServerRef has to be set even when nothing consumes a key from
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it; it has no default and would otherwise render an itemPath of null. The
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template guards it with required(), so a release without it does not render at
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all — this note tells you why the guard is there, not that you got past it.
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secrets.minecraftServerRef → {{ .Values.secrets.minecraftServerRef }}
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The operator copies the item's FIELDS into the Kubernetes Secret, one key per
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field name. This release consumes:
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{{- if .Values.server.rcon.enabled }}
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rcon-password → RCON_PASSWORD (server.rcon.enabled is true)
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{{- end }}
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{{- if .Values.curseforge.enabled }}
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curseforge-api-key → CF_API_KEY (curseforge.enabled is true)
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{{- end }}
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{{- if not (or .Values.server.rcon.enabled .Values.curseforge.enabled) }}
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no key at all — RCON and the CurseForge downloader are both off, so the
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item may be empty. It only needs "rcon-password" once server.rcon.enabled
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is true and "curseforge-api-key" once curseforge.enabled is true.
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{{- end }}
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A field spelled differently yields a Secret without that key. The pod then
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sticks in CreateContainerConfigError while the Secret itself exists, so it
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looks as though the operator had done its job. What it actually delivered:
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kubectl -n {{ .Release.Namespace }} get secret {{ $secret }} -o jsonpath='{.data}'
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Pointing secrets.minecraftServerRef at a DIFFERENT item rolls the pod (the
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StatefulSet hashes the rendered CR into checksum/secret-ref). Changing the
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value INSIDE the same item does not: Helm never sees that content, the
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rendered spec is unchanged, and the keys are consumed as environment
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variables, which Kubernetes never refreshes in a running container. After
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rotating a password in the vault, restart by hand:
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kubectl -n {{ .Release.Namespace }} rollout restart statefulset/{{ $sfs }}
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Budget for that restart: a full server start, measured at ~124 s for
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ftb-skies on Longhorn.
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THE WORLD LIVES ON ONE PVC THAT helm uninstall DELETES
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/data and /modpacks are two subPaths of a single ReadWriteOnce claim,
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{{ $pvc }} ({{ .Values.minecraft.resources.storage }} from storage class {{ .Values.minecraft.resources.storageClassName }}). Note the
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name: it is deliberately NOT {{ .Release.Name }}-{{ .Chart.Name }}-..., because renaming a PVC
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would make Kubernetes provision a new, empty volume and orphan the world.
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It is an ordinary PVC in this release, not a StatefulSet volumeClaimTemplate.
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"helm uninstall {{ .Release.Name }}" therefore deletes it, and with a Delete reclaim policy
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the world goes with it. Back it up before uninstalling — a resource-policy
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annotation added to the live PVC afterwards does not help, because Helm reads
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that annotation from the release manifest.
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Two more properties of that claim: minecraft.resources.storageClassName is
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immutable once the volume is bound, so changing it does nothing to an existing
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release; and growing minecraft.resources.storage only works if the storage
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class allows expansion, while shrinking it is refused by Kubernetes and makes
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the next helm upgrade fail on the PVC instead of touching the data.
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server.properties lives on this volume too. That is why settings the chart
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does not send as an environment variable persist across upgrades unchanged.
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TWO MEMORY NUMBERS THAT MUST NOT DRIFT APART
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minecraft.resources.memory ({{ .Values.minecraft.resources.memory }}) is the JVM heap, passed to the image as
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MEMORY={{ .Values.minecraft.resources.memory }}G. This release runs with
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memory request {{ $reqMem }} limit {{ $limMem | default "(none)" }} (limitFactor {{ .Values.server.resources.limitFactor | default 3 }})
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{{- if not $memPinned }}
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server.resources.requests.memory is unset, so the chart derives the request
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from the heap and the two cannot drift. Keep it that way unless you have a
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reason not to.
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{{- else }}
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server.resources.requests.memory is set explicitly, which DECOUPLES it from
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the heap: the chart no longer derives one from the other. Keep the limit above
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the heap plus the JVM's own overhead. A heap that does not fit the limit is
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not a Java OutOfMemoryError — the kernel kills the container, and the pod shows
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OOMKilled with nothing in the server log explaining it.
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{{- end }}
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{{- if .Values.server.rcon.enabled }}
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RCON IS ENABLED BUT THE SERVICE DOES NOT PUBLISH IT
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server.rcon.enabled is true, so the container declares port {{ .Values.server.rcon.port }} and the
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chart wires RCON_PASSWORD from the Secret. The Service publishes only the
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Minecraft port, so RCON is reachable from inside the pod's network and through
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a forward — not through {{ $svc }}:
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kubectl -n {{ .Release.Namespace }} port-forward {{ $pod }} {{ .Values.server.rcon.port }}:{{ .Values.server.rcon.port }}
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Exposing RCON more widely is a decision to make deliberately: it is a remote
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console with full server rights, protected by that one password.
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{{- end }}
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THE METRICS PORT IS DECLARED, NOT SERVED
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The container declares port 19565 named "metrics". Declaring a containerPort
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opens nothing: the Service does not publish it, this chart ships no
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ServiceMonitor, and it sets no variable that would switch the image's metrics
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on. Treat that entry as documentation, not as a scrape target.
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{{- if .Values.curseforgeServerpack.enabled }}
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MODPACK SOURCE: curseforgeServerpack
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An init container downloads {{ .Values.curseforgeServerpack.downloadUrl }}
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to /modpacks/serverpack.zip, and the server unpacks it below
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{{ .Values.curseforgeServerpack.workingDirectory }}.
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The script comes from the ConfigMap and is mounted with subPath, which the
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kubelet never refreshes, so it is read only at pod start — the StatefulSet
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carries checksum/config, which is what makes a changed URL take effect at all.
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The restart is not free: expect a full server start (~124 s measured for
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ftb-skies on Longhorn).
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Its migration branch runs only when the working directory ALREADY exists; on
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a first install the script just downloads, and the server does the unpacking.
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When it does run, it copies banned-ips.json, banned-players.json, ops.json and
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whitelist.json out of the backup unconditionally, under "set -e" — so an
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existing serverpack directory that is missing any one of those four files
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fails the init container, and the pod never starts. Check there first when a
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serverpack upgrade hangs before the server logs anything:
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kubectl -n {{ .Release.Namespace }} logs {{ $pod }} -c download-serverpack
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{{- end }}
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{{- if .Values.curseforge.enabled }}
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MODPACK SOURCE: curseforge (AUTO_CURSEFORGE)
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The image resolves slug "{{ .Values.curseforge.modpack.slug }}" / file id {{ .Values.curseforge.modpack.versionId }} against the CurseForge
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API at every start, using the curseforge-api-key field of the item above. That
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makes each start depend on a third-party API and on that key still being
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valid; an expired key is a server that stops coming up, not a warning.
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{{ if .Values.curseforge.forceReload }}curseforge.forceReload is true, so CF_FORCE_SYNCHRONIZE is set and the pack is
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re-synchronized on every single start. Turn it off again once the reload has
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happened — it costs that time at each restart.{{ else }}curseforge.forceReload is false, so an already installed pack is reused.{{ end }}
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{{- end }}
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{{- if .Values.ftb.enabled }}
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MODPACK SOURCE: ftb (FTBA)
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The image fetches modpack {{ .Values.ftb.modpackId }} version {{ .Values.ftb.versionId }} from the Feed-the-Beast API at
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start. No API key is involved, but the start does depend on that service being
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reachable, and the first one downloads the whole pack before the world loads.
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{{- end }}
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{{- if gt (atoi $replicas) 1 }}
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MORE THAN ONE REPLICA WILL NOT WORK
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server.replicas is {{ $replicas }}, but every pod of this StatefulSet mounts the same
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ReadWriteOnce claim {{ $pvc }} — there is no volumeClaimTemplate and no
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per-pod volume. Further pods stay stuck before start on a node that does not
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hold the volume, and two Minecraft servers on one world directory would
|
|
corrupt it in any case. This chart is built for exactly one replica.
|
|
{{- end }}
|
|
{{- if .Values.env }}
|
|
|
|
server env IS APPENDED, NOT MERGED
|
|
The entries in "env" land after everything the chart sets itself and are
|
|
rendered through tpl, so a value may contain template expressions. Because the
|
|
chart's own variables come first, an entry repeating one of them is what the
|
|
image sees last — that is the escape hatch for anything the chart does not
|
|
model, and equally the way to break a setting the chart does model.
|
|
|
|
A plain "value" is stored in the pod spec in clear text and readable by
|
|
everyone who can read pods in {{ .Release.Namespace }}; anything sensitive belongs in
|
|
valueFrom.secretKeyRef.
|
|
{{- end }}
|