Stage 2 of the Fleet migration for minecraft-server. Major bump: runtime
behaviour changes (probes, hardening) and the values interface breaks
(resource renames, strict schema).
Two real bugs first:
- The container declared port 35565 while the Service targeted 25565. It
only worked because targetPort was numeric. Both are now server.port
(25565) and the Service targets the named port.
- The download-serverpack init container was guarded by the map
.Values.curseforgeServerpack instead of .enabled, so it rendered for
every release and silently no-opped on an empty wget URL.
Conventions:
- Resources renamed to <release>-<chart>-<kind>, templates to
<app>.<kind>.yaml. The PVC deliberately keeps its historical name -
renaming it would provision a new, empty volume and orphan the worlds.
- Probes (liveness/readiness/startup) via the image's own mc-health, so
Ready means the server answers a server-list ping. Startup budget 20 min.
- Hardened, values-configurable security contexts: non-root uid 1000,
read-only root filesystem with an emptyDir at /tmp, all caps dropped.
- Resources from values with the limitFactor helper; an unset memory
request is derived from the JVM heap so the two cannot drift apart.
- Additive env block rendered through tpl, pinned init image, storage
class as a value, RCON wiring only when actually enabled.
- curseforge/ftb/curseforgeServerpack are now mutually exclusive.
- minecraft.version is pinned to the Java line instead of LATEST.
- The mc-router auto-discovery annotation is gone; the service type it
implicitly switched is now the explicit value server.service.type.
Schema pilot (#68): values.schema.json with additionalProperties false on
every chart-owned level, rejecting all three known dead keys.