No ingress gate: this chart has no Ingress at all (game and messaging
ports are exposed via NodePort), and ingress.domain appears neither in
its templates nor in its values.
1. values.schema.json (#68): additionalProperties: false on every
chart-owned object level. Like teamspeak-server, this chart keeps env,
probes and securityContext at the TOP level, and the schema mirrors
that shape.
2. Null-safety for hardening, probes and resources (#99). What a rebuilt
default must not lose here:
- liveness and startup run the image's own healthcheck script via
exec. It queries the server's HTTPS API on SERVERGAMEPORT, so it
survives a port override, which a tcpSocket default could not.
- readiness keeps the named "api" port.
- the resources default keeps limitFactor 2 rather than the repo-wide
3, which is what holds the memory limit at the published 8Gi.
- the pod context keeps fsGroupChangePolicy OnRootMismatch, which is
what avoids a recursive chown of multi-GB game files on every start.
server.storage stays deliberately not null-safe: an erased value yields
an invalid PVC, which is the loud class #99 excludes.
This chart is excluded from the CI install-test, so the local proof is
the only one. Rendering is byte-identical to 4.0.0 with default values
and with the production bundle values, and the rendered manifests were
additionally validated by the cluster's API server via a server-side
dry-run.